REALTIME TOOL BELTS FOR ANIMATION, VR AND GAMES
WHY USE SYNK
1 Optimized for Speed and Mobile
While converting we optimize your 3D environment to preserve replicas, instances and clones of your models. This results in a compact file that is optimized for rendering in real-time such that the resulted model can be used on mobile devices.
2 Easily Synchronize new Versions to Unity3d
When the 3D environment is adjusted in Modo, Maya or 3dsMax you can synchronize those changes to Unity 3D. The properties to gameobjects that were applied will be preserved so that you don’t have to rework your prefabs.
3 Seamless Conversion Process that Reduces Team Management Overhead
The seamless conversion process between the 3D environment and the Unity 3D game engine reduces team management. There’s no need for tedious communication back and forth between the 3D modelling artist and game developers to communicate what has changed and what hasn’t.