CONVERT YOUR 3D ENVIRONMENTS IN A BREEZE

SYNK

HOW IT WORKS

SYNK
SYNK

Step 1. Create your 3d environment in your favorite modeling tool

You can create your environments in Maya*, 3ds Max and Modo.

Step 2. Upload your 3d environments

SYNK converts your whole 3d environment seamlessly to WebGL Unity.

SYNK
SYNK

Step 3. Use the WebGL rendering engine to visualize the 3d environment, check it for yourself or get fast feedback from your client.

WebGL can be used in your client’s browser. No need to install any third-party software.

Step 4. Download a unity package from SYNK, or use the SYNK plug-in for Unity.

Your entire scene will be set-up in unity, preserving instances and replication. Additionally game objects or prefabs are already created!

SYNK