CONVERT YOUR 3D ENVIRONMENTS IN A BREEZE
HOW IT WORKS
Step 1. Create your 3d environment in your favorite modeling tool
You can create your environments in Maya*, 3ds Max and Modo.
Step 2. Upload your 3d environments
SYNK converts your whole 3d environment seamlessly to WebGL Unity.
Step 3. Use the WebGL rendering engine to visualize the 3d environment, check it for yourself or get fast feedback from your client.
WebGL can be used in your client’s browser. No need to install any third-party software.
Step 4. Download a unity package from SYNK, or use the SYNK plug-in for Unity.
Your entire scene will be set-up in unity, preserving instances and replication. Additionally game objects or prefabs are already created!